The Human Cost - Exhibit
The goal of this installation was to provide data about the state of working conditions around the world. Through our research, we discovered that people are very often emotionally distant when it comes to matters like this. To overcome this, TV adverts by charities around the world follow a framework that attempts to emotionally disarm viewers before getting to the point. We thought we could do better than a combination of cute and dreadful images. We wanted visitors to become invested in the world of those they were going to learn about. In order to emotionally disarm our visitors, we invited them to work in a 3D game environment depicting a wage slave factory. Using Oculus Rift and Leap Motion technology, viewers used their hands to 'work', complete tasks and gain 'points'. After the experience, we asked them about what they had seen and invited them to try our Data Physicalisation Model to Learn more about the people around the world working in these conditions.